

Now, research is a thing in Frostpunk and it is conducted inside the Workshop and I will cover the few starting technologies that I will use for this guide.
#Frostpunk layout free
These are in no way mandatory for you to choose yourself since you're free to do as you wish, they are just the ones that I will be using in the guide. This is extremely useful for getting your people up and working quickly.)įighting Arena (Provides a building that will decrease discontent each day.)

Some of them will become amputees but don't worry in the mid-game prostheses can be made to allow them to rejoin the workforce.)ĭouble Rations (Makes it so that sick people recover faster. Radical Therapy (This is chosen because we want people to recover as quickly as possible since at start we will have a lot of gravely ill. I will start out with the Laws that I will enact and the reasoning behind why I chose these specific ones.Ĭhild Labour (This is selected because it enables us to use our 15 children at the start to help out with basic things, such as gathering resources) With the disclaimer out of the way I will now start explaining a few things that will happen in this guide. To clarify any choices that are made in the guide are purely out of a game perspective and do not in any way reflect my own morals. It is most likely not going to be morally acceptable by everyone due to certain Laws that will be enacted.

This guide is created by observing the Frostpunk Demo and as such the information at hand may be incorrect with what you will have once the game is out and/or more information is released. Starting out (first couple days of the Demo) Introduction and Disclaimer Visual map of Frostpunk keyboard controls. 2 Starting out (first couple days of the Demo).
